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Cabin Environment – Never Hike Alone

Sharing part of the environment work done for the Never Hike Alone project, inspired by Friday the 13th.

These three cabins are part of the main world, created starting with modeling in Maya, refined in ZBrush, textured in Substance 3D Painter, and finally integrated into Unreal Engine, where the renders used for the animation were captured.

It was a great experience bringing these spaces to life and working through a full 3D production pipeline, from modeling to final presentation. 🏚️✨